Season 1, Layout 2
The Room of the Three Gargoyles
In this room, the player needed to push in the correct tongue of the three gargoyles to advance in the temple.
The Wall Climb
In this room, the player needed to climb up one of three ropes and hit an actuator to go to the next room.
In this room, the player needed to spin a sundial placed at the center of the room to open the door(s).
The Heart Room
In this room, the player needed only to hit an actuator of the corresponding door to continue onwards. This room was referred to by Kirk Fogg as the "Center of the Room" quite often.
The Room of the Golden Idols
By pushing the base of the golden idol at the center of the room, the downward door could open. Otherwise, players only needed to hit an actuator at another door to open it.
The Shrine of the Siver Monkey
After arranging a silver monkey statue at the front of the room, a door would open.
The Torch Room
After a player entered this room from the Mine Shaft, he or she would need to take a torch placed on the outside walls of the room, and place it in one of three torch holders at the front of the room. After doing so, the door to the right would open. If the player entered from the Shrine of the Silver Monkey, he or she would only need to ride the elevator downwards into the Mine Shaft.
The Mine Shaft
If the player rode the elevator down to the room, they could take the ladder up to the Shrine of the Silver Monkey, or bash through the wall and head to the Tomb of Ancient Kings. If they entered from the Tomb of Ancient Kings, they could ride the elevator up to the Torch Room, if it was available.
The Tomb of Ancient Kings
If the player entered this room from the Mine Shaft, he or she would take a key found in the coffin at the center of the room and proceed either upward or to the right. If the player entered from the Spider's Lair, he or she could either bash through the wall to the Mine Shaft or find the key to go upwards.
The Spider's Lair
The Spider's Lair consisted of long strands of string that were spun between the walls of the room. Here, the player could navigate his or her way through the spider's web to hit an actuator and progress through one of the doors.
The Throne Room
In the Throne Room, the player would sit on the "Throne of the Pretender" placed at the center of the room. Doing so would open the door(s).
The Cave of Size
The Cave of Size was a room of different ledges that the player had to navigate.