Season 1, Layout 8
The Room of the Royal Gongs
In this room, the player needed to push in the correct base of the three gongs to advance in the temple.
The Wheel Room / The Troubled Bridge
This room was split up into two halves. When entering from the Cave of Size, the player would need to enter a hollow vertical wheel. By spinning it, the rock slab would rise and allow access to the door to the left. When entering from either the Observatory or the Room of the Royal Gongs, the player would only need to cross a bridge and hit an actuator on the other side to open the door.
A small cylinder was placed at the center of the room. The player needed to spin this cylinder, labeled as "celestial lights", to open the door(s).
The Heart Room
In this room, the player needed only to hit an actuator of the corresponding door to continue onwards. This room was referred to by Kirk Fogg as the "Center of the Room" quite often.
The Treasure Room
In this room, players could gain access to the room below by opening the large treasure chest at the center of the room. Players could also open the side doors by pressing their actuators.
The Shrine of the Siver Monkey
After arranging a silver monkey statue at the front of the room, a door would open.
The Room of Three Torches
After a player entered this room from the Well, he or she would need to take a torch placed on the outside walls of the room, and place it in one of three torch holders at the front of the room. After doing so, the door to the right would open. If the player entered from the Shrine of the Silver Monkey, he or she would only need to ride the elevator downwards into the Well.
If the player rode the bucket down to the room, they could take the ladder up to the Shrine of the Silver Monkey, or bash through the wall and head to the Tomb of Ancient Kings. If they entered from the Tomb of Ancient Kings, they could ride the bucket up to the Room of Three Torches, if it was available.
The Tomb of Ancient Kings
If the player entered this room from the Well, he or she would take a key found in the coffin at the center of the room and proceed either upward or to the right. If the player entered from the Treacherous Holes of Python, he or she could either bash through the wall to the Well or find the key to go upwards.
The Treacherous Holes of Python
The Treacherous Holes of Python was a large room that featured wooden partitions extending from the front of the room to the back, and each had one or more holes carved into them. After making his or her way through the room, the player would hit an actuator to open a door.
The Throne Room
In the Throne Room, the player would sit on the "Throne of the Pretender" placed at the center of the room. Doing so would open the door(s).
The Cave of Size
The Cave of Size was a room of different ledges that the player had to navigate.