Season 2, Layout 4
Three skeletons were placed at the edges of the room. By pulling the correct book from the skeletons, a door would open.
The Pit was a very simple room. There were two platforms on either side of the room, with a rope hanging from the ceiling in the center. The contestant only needed to swing across the chasm to hit an actuator, and the corresponding door could open.
In the Observatory, a stone column was placed at the front of the room. To open the door(s), the column needed to be arranged so that it formed a complete picture.
A small "Medusa head" was placed at the front of the room. In order to open the door(s), the player had to put two snakes in Medusa's head.
The King's Storeroom
In this room, a pot was placed on each of three pedestals, at the center of the room. The player entering this room needed to break open the pots in search of a key, and then place the key in the correct pedestal to open the door(s).
The Shrine of the Siver Monkey
After arranging a silver monkey statue at the front of the room, a door would open.
The Room of the Secret Password
If the player entered from the Mine Shaft, he or she would need to open the panels placed on the outer walls, and read the "inscription" on the tablet. If it was the correct passage, then the door to the right could open. If the player entered from the Shrine of the Silver Monkey, he or she would only need to ride the elevator downwards into the Mine Shaft.
The Mine Shaft
If the player rode the elevator down to the room, they could take the ladder up to the Shrine of the Silver Monkey, or bash through the wall and head to the Dark Forest. If they entered from the Dark Forest, they could ride the elevator up to the Room of the Secret Password, if it was available.
The Dark Forest
This room featured two large trees with holes in their trunks. The player that entered this room would look for a key in the holes of the trees. If they were unsuccessful, they could bash the wall and enter the Mine Shaft.
The Jester's Court
In the Jester's Court, players needed to align themselves with three wall paintings, while pressing three actuators. If they had aligned themselves with the correct painting, a door would open.
The Laser Light Room
In the center of this room, eight square tiles were placed on a wall, each covering a laser. The player that entered this room would need to pull the tiles down to unleash the special white laser, which was the one and only among the other reds.
As the name implies, the Ledges was simply a series of ledges that the player had to climb through.